Roadmap
Resources
Vulkan Tutorial
Vulkan Diagrams
Vulkan Guide
Tutorial to follow
Modern OpenGL Tutorials
API Without Secrets: Vulkan
Vulkan Tutorial
A Simple Device Memory Allocator for Vulkan
Introduction to Component Based Architecture in Games
Color space and format explanation
https://users.aalto.fi/~laines9/publications/laine2010i3d_paper.pdf
https://ntnuopen.ntnu.no/ntnu-xmlui/bitstream/handle/11250/2370620/567036_FULLTEXT01.pdf?sequence=1
https://github.com/SaschaWillems/Vulkan
https://renderdoc.org/
https://www.youtube.com/watch?v=gZ9lSzI_Geg&list=PLNhdAzzsGnqPLeu7Doln4cFrpq-P_ZKsh
Vulkan API Discussion
Introduction to the Vulkan Computer Graphics API
https://dl.acm.org/doi/abs/10.1145/3388769.3407508
Mike Bailey’s Vulkan Page